Index
$#! · 0-9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z
$#!
 _init
 _initCfg, BE4::PropertiesLoader
 _initParams, BE4::PropertiesLoader
 _load
 _loadOld, BE4::DataSourceLoader
A
 addBgImage, BE4::Node
 addBgMask, BE4::Node
 addGeoImages, BE4::Node
 addLevel, BE4::Pyramid
 addNodeSources, BE4::Node
 addSource, JOINCACHE::Node
 addTargetTm, BE4::TileMatrix
 addWeight, BE4::Script
 Ancestor informations extracter, BE4::Pyramid
 Array.pm
 Attributes’testers
B
 B10 returning functions, BE4::Base36
 B36 returning functions, BE4::Base36
 b36PathToIndices, BE4::Base36
 Base36.pm
 BASHFUNCTIONS
 BBOX tools, JOINCACHE::SourceLevel
 bboxes
 bboxToIndices, BE4::TileMatrix
 BE4 global configuration file
 BE4 tool
 BE4-SIMULATOR tool
 be4-simulator.pl
 be4.pl
 BE4::Array
 BE4::Base36
 BE4::Commands
 BE4::DataSource
 BE4::DataSourceLoader
 BE4::Forest
 BE4::GeoImage
 BE4::Harvesting
 BE4::ImageSource
 BE4::Layer
 BE4::Level
 BE4::NNGraph
 BE4::NoData
 BE4::Node
 BE4::Pixel
 BE4::PropertiesLoader
 BE4::Pyramid
 BE4::PyrImageSpec
 BE4::QTree
 BE4::Script
 BE4::TileMatrix
 BE4::TileMatrixSet
sub _init
Checks the “datasource” section.
sub _init
Checks parameters and stores the pyramid.
sub _init
Checks and stores file’s informations.
sub _init
Checks and stores attributes’ values.
sub _init
Checks and stores informations.
sub _init
Check and store layer’s attributes values.
sub _init
Check and store level’s attributes values.
sub _init
Checks and stores informations.
sub _init
Check and store nodata attributes values.
sub _init
Check and store node’s attributes values.
sub _init
We detect missing parameters and define default values for pyramids’ name and path (for the new one and the ancestor).
sub _init
Checks and stores informations.
sub _init
Checks and stores informations.
sub _init
Check and store TileMatrix’s informations.
sub _init
Check and store node’s attributes values.
sub _initCfg
sub _initParams
sub _load
Sorts parameters, relays to concerned constructors and stores results.
sub _load
Reads the specific data sources configuration file and creates corresponding DataSource objects.
sub _load
Creates a NNGraph or a QTree object per data source and a Commands object.
sub _load
Determines all nodes from the bottom level to the top level, thanks to the data source.
sub _load
We have to collect pyramid’s attributes’ values
sub _load
Determines all nodes from the bottom level to the top level, thanks to the data source.
sub _load
Read and parse the Tile Matrix Set XML file to create a TileMatrix object for each level.
sub _load
Read line by line (order is important), no library is used.
sub _loadOld
Allow to use old method to define datasource (just one).
sub addBgMask
sub addGeoImages
sub addLevel
Store the Level object in the Pyramid object.
sub addNodeSources
sub addSource
sub addTargetTm
sub addWeight
Add provided weight to script’s weight.
sub b36PathToIndices
Converts a base-36 path into base-10 indices (x,y).
my $BASHFUNCTIONS
Define bash functions, used to factorize and reduce scripts :
my $BASHFUNCTIONS
Define bash functions, used to factorize and reduce scripts :
We define several bouding boxes and we attribute them an identifiant.
sub bboxToIndices
Returns the extrem indices from a bbox in a list : (iMin,jMin,iMax,jMax).
Properties by section.
Provides functions to compute the max value or the min index of an array.
Base 36 converting tools.
Configure and assemble commands used to generate pyramid’s images.
Manage a data source, physical (image files) or virtual (WMS server) or both.
Loads, validates and manages data sources.
Creates and manages all graphs, NNGraph and QTree.
Describes a georeferenced image and enable to know its components.
Stores parameters and builds WMS request.
Define a data source, with georeferenced image directory.
Describe a layer for a ROK4 server.
Describe a level in a pyramid.
Representation of a “nearest neighbour” pyramid : pyramid’s image = Node.
Define Nodata informations and tools.
Descibe a node of a QTree or a Graph.
Store all pixel’s intrinsic components.
Reads a configuration file, to sIniFiles* format
Store all informations about a pyramid.
Store all image’s components.
Representation of a quad tree image pyramid : pyramid’s image = Node
Describe a script, its weight and allowed to write in.
A Tile Matrix defines a grid for a level.
Load and store all information about a Tile Matrix Set.
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